also, for the slightly more advanced user:
To determine if a game works with one of my trainers, open up the *.asm file that came with the trainer (not all trainers come with them, mine always do) in notepad or wordpad. look down about half a page and you will see something LIKE this:
mov edi,010114h ; xbe Time and Date
cmp dword ptr [edi], 3EFDDB10h
jne Exit
this is the check which tells the trainer if it should work or not.
Set TSR to debugger, be sure to save, and reset the xbox.
Launch game from evox (load evox, place original media in drive, and launch it), you could also launch it from your harddrive if its on there.
now, telnet to your xbox. If you use windows you can go to the start menu->Run
type 'telnet' (without the ''s)
A window will open with a prompt. type: open <ipofyourxbox>
ex: open 172.16.0.4
You should see a message saying that you are now connected, and a prompt that starts with a .
type: db 10114 10
this is what it would look like on your screen:
RemoteX Debugger V1.1
.db 10114 10
00010114 : 93 34 8b 3f 84 01 01 00 0a 00 00 00 70 03 01 00 | .4.?........p...
Or something similar..
Look at the first 4 sets of hex (93 34 8b 3f)
reverse the byte order of these (write the 4 chunks in the opposite order)
93 34 8b 3f would become: 3f 8b 34 93
If that value is the same as listed in the trainer, then you know its for the same version of the game that you have. If not, then that is your problem. If with TSR=debug on you can not telnet to your game, then you probably have an evox configuration problem. There are a FEW trainers out for games that will crash with debug mode turned on (The Sims for example). There are also some games that you can not telnet into when they are on (any xbox live game, prince of persia, ...)
If dbz_goku7's tutorial didn't help you, then you should try this. If you have a different version of the game then I trained, let me know, I'll happily try and add support for your version. (Sometimes its just a matter of adding an additional time stamp to the header).
Good luck..