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Author Topic: Hey Trainers  (Read 224 times)

kingsfan41

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Hey Trainers
« on: December 15, 2003, 10:48:00 PM »

I wrote three tainers and uploaded them to maxconsole (TMNT +1, Sphynx +1 and Pac-Man World 2 +1).

Head over there as there are quite a few threads discussing them.

I am planning on putting together a short tutorial over the next couple of days along with sample source and will post it them when it is complete.
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angelfly

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Hey Trainers
« Reply #1 on: December 15, 2003, 11:27:00 PM »

QUOTE (shadow3000 @ Dec 15 2003, 10:12 PM)
Hey can someone help me with making trainers using the evox method(telnet etc)
like to make inf health in some games..thanks!

http://www.ghu.as.ro/ghtuts/orr2.htm that will help you understand it a bit. But to ive a short overview simply you have to find the location in memory of variable you want (e.g ammo,health,item quantity) then set a breakpoint at that location.Then when that value is change it will give you the location of the routine that is updating it (well right after at at least).What you want to do is find a location usually within 6 bytes before the location the breakpoint gave you and overwrite it with 90h (nop) to basically tell it to stop updating the value
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