QUOTE(luther349 @ Aug 8 2008, 07:36 PM)
im going to have to disagree. the ps3 and 360 are dam near smiler in terms of power. a cross platform game can take advantages of both system features. man i guess you never played any pc game where every pc is diffrent in terms of there power games scale to the diffrent setups. now lazy devs can make a diffrence.
I think you missed my point. I'm not talking about the processor speed and amounts of memory, since, as you say, games can scale to different setups on PCs. I was talking about architecture. While the following example doesn't hold as true as it once did (because the architectures are the same now): IBM compatible vs. Apple Macintosh as opposed to 1.2Ghz with 512MB RAM vs 4.6Ghz with 2GB RAM.
A cross-platform game can't take advantage of all the APIs of all the architectures of the systems its supposed to be on.