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Author Topic: Half Life 2 Mod Discussion  (Read 1161 times)

hbrdXΣr0

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Half Life 2 Mod Discussion
« Reply #45 on: March 05, 2006, 03:36:00 PM »

Since the config file seems to be checksummed, and without figuring out how to calculate it, we're kind of stuck.. I had an idea.
Why not make a map that changes client variables? I believe you can do that.. I'd do it myself but I don't have any time today to pull out my Xbox and stuff, maybe someone else could get it first. If it won't read lighting turning on 'mat_fullbright 1' would help.
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ash_link

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Half Life 2 Mod Discussion
« Reply #46 on: March 05, 2006, 03:54:00 PM »

CODE

unbindall
//
//HL2 Cheat CFG v1.1
//by Ash_link
//Thanks to XBOX-Scene
//
//Hopefully the Checksum will be fixed.
//===
//HOW TO USE:
//Press what was the zoom button (right analog stick) for Creating an 'army'.
//Well this 'army' is to test to see if HL2 XBOX can spawn NPCs, or if they took out that command.
//Never hurts to try. Hell, once the checksum gets cracked, you can have NPC Wars.
//Very Fun!!
//
//Black Button starts debugging, like console, GFX, Sound.
//To see if we can improve the proformance
//
//X Button starts logging and FPS showing. White Button stops it from anything.
//So we can see how fast the XBOX can run it so we don't
//have to base the game by theories.
//If we get this to work, I will make a chart of the FPS through out the game.
//Wish me luck on that.
//
//NOTE:
//The GFX Cheats WILL lag gameplay for some extent, to load up shitty GFX.
//
bind "UP" "slot1"
bind "DOWN" "slot3"
bind "LEFT" "slot4"
bind "RIGHT" "slot2"
bind "STICK1" "+duck"
bind "STICK2" "letscheat"
bind "A" "+jump"
bind "B" "+reload"
bind "X" "xboxlogging"
bind "Y" "+use"
bind "BLACK" "fpsup"
bind "WHITE" "xboxloggingoff"
bind "L TRIGGER" "+attack2"
bind "R TRIGGER" "+attack"
bind "S1_UP" "xmove"
x_mapnum "0"
r_gamma "0.5"
snd_musicvolume "0.9"
volume "1.0"
skill "1"
closecaption "0"
sv_unlockedchapters "18"
cl_rumblescale "1.0"
sk_allow_autoaim "1"
cc_subtitles "0"
xc_pitchsensitivity "-1.000000"
xc_yawsensitivity "1.3"
xc_southpaw "0"
sv_cheats "1"
hud_fastswitch "0"

//Alias of my commands
alias "letscheat" "npc_create_equipment weapon_ar2; npc_create npc_combine_s"
alias "fpsup" "fps_max 1200;cl_detaildist 300;sv_robust_explosions 0;"
alias "xboxlogging" "net_graph 3;log on"
alias "xboxloggingoff" "net_graph 0;log off"


New CFG file once we crack the checksum.
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SickJoda

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Half Life 2 Mod Discussion
« Reply #47 on: March 06, 2006, 07:13:00 AM »

i signed up.
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UnReAlMaCk3

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Half Life 2 Mod Discussion
« Reply #48 on: March 07, 2006, 05:20:00 PM »

hey, its been a while, i didnt even know hl2 was out for xbox  blink.gif

try multiex, they should be able to support .xzp files, havnt failed me once  laugh.gif
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hbrdXΣr0

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Half Life 2 Mod Discussion
« Reply #49 on: March 07, 2006, 06:12:00 PM »

QUOTE(UnReAlMaCk3 @ Mar 7 2006, 07:27 PM) View Post

hey, its been a while, i didnt even know hl2 was out for xbox  blink.gif

try multiex, they should be able to support .xzp files, havnt failed me once  laugh.gif


I'm going to say that's pretty impossible, since their last version was released before HL2 came out for the Xbox, and this file format doesn't seem to be in any other games, otherwise we might know about it already.
I've already written a script that can extract all the files anyway. (See my other thread in the forum)
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Xombe

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Half Life 2 Mod Discussion
« Reply #50 on: March 08, 2006, 01:21:00 AM »

QUOTE(hÿbrîdXΣr0 @ Mar 5 2006, 12:55 AM) View Post

And Sub_Zero, please remove my email address from your post, it's going to be picked up by spambots..

Got that for you.
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Infinite_Matrix

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Half Life 2 Mod Discussion
« Reply #51 on: March 09, 2006, 07:49:00 AM »

For those who don't already know...

I have created an IRC channel and will always be there.

DynastyNet, #XHL2M

Discussion, help, files served by me, or just chat. Please join and help us further the growth of the Xbox Half Life 2 modding community. Would be highly appreciated.
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iwanttheagrocrag

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Half Life 2 Mod Discussion
« Reply #52 on: April 05, 2006, 02:14:00 PM »

i would suppose everyone forgot, or is in the irc room. Maybe just noone is modding it, hopfully not but it happens with all the other games.
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ash_link

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Half Life 2 Mod Discussion
« Reply #53 on: April 12, 2006, 09:10:00 PM »

Even though almost everyone left. I am still here to answer questions and discover new things.
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