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Author Topic: Question About .xbe Region Numbers  (Read 718 times)

FrankMorris

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Question About .xbe Region Numbers
« on: June 29, 2013, 02:41:00 PM »

Is there any developer here who can help me to understand the region numbering inside the .XBE certificate

CODE
#define XBEIMAGE_GAME_REGION_NA             0x00000001
#define XBEIMAGE_GAME_REGION_JAPAN          0x00000002
#define XBEIMAGE_GAME_REGION_RESTOFWORLD    0x00000004
#define XBEIMAGE_GAME_REGION_MANUFACTURING  0x80000000


http://www.caustik.com/cxbx/download/xbe.htm

I understand that each official .XBE has a region number, but what if the number is something else than 1, 2 or 4?

I've come across some Xbox games which uses numbers like 3 and 5, but there isn't any documentation about it in the internet.

I can quess that number 3 means that the game will work in North America and Japan (1+2=3), and number 5 will work in PAL area and North America (4+1=5). Can anyone confirm this?

I realise that it doesn't really matter after the console is modded, but it still happens to interest me (IMG:style_emoticons/default/smile.gif)
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