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Messages - The Zep Man

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QUOTE(hwnd @ Jan 27 2007, 07:49 AM)' class='bbc_url' title=''>' alt='View Post' />

wow. no love for the xna emus?  so sad.
Paying 100 bucks per year to run my own programs on my own console (in a sandboxed environment) is just... 'too bad'. I will still wait until the first true homebrew-allowing mod will be released.

XNA Game Studio Forum / A Primer for Microsoft's XNA
« on: January 22, 2007, 05:30:00 AM »
QUOTE(dmitri @ Jan 21 2007, 09:53 PM)' class='bbc_url' title=''>' alt='View Post' />

Xbox homebrew..  and unlike Xbox 1, it's legal!

Go Microsoft
Not all homebrew on the Xbox is illegal. Especially in certain countries. dry.gif

Let me see...

In one hand, we have the Xbox 360 which, with a yearly fee, can play 'homebrew' C# code without network functionality but with 3D acceleration. Mostly made for games.

On the other hand, we have the PS3 which, without a yearly fee, can run Linux and any compilable code with it without 3D acceleration but with network support. Mostly made for homebrew applications.

For the 'official homebrew'-part my vote goes to the PS3, even though I will likely never buy one. Both consoles are sandboxed, but one costs money and is very limited while the other is 'free' after the purchase of the console and is less limited. The performance issues with the PS3 version of Linux will probably fade away in the future, when the kernel is more optimized.

The reason I will not buy a PS3? Because I want to see Linux working on the Xbox 360. I'm saving my money for that.

XNA Game Studio Forum / XNA Game Studio Express Has Been Released!
« on: December 12, 2006, 02:54:00 AM »
I kinda expected that some developers/crackers/hackers/whatever would show up and show us the first concept of running homebrew code on a retail Xbox 360. But no, instead every pirate-loving asshole which we have seen so far is focusing himself on the poor DVD player, which has practically no protection at all. And now Microsoft has released their own limited development environment for those programmers which develop something for free, but who must pay to use it. Now the motivation to really mod the Xbox 360 is rapidly dropping, because the pirates can already run their copied games and the developers will happily pay the fee to Microsoft to program for it.

Is there anybody out there? sad.gif

XeXDK development / Xbox360 Homebrew in Progress: MAME360, ScummVM
« on: March 05, 2007, 04:49:00 PM »
QUOTE(Odb718 @ Mar 5 2007, 10:44 PM)' class='bbc_url' title=''>' alt='View Post' />

heh, 5 pages and not one person speculating on who made it...
I can tell you who made it.

a trusted developer that wishes to remain anonymous for now.

XeXDK development / Xbox360 Homebrew in Progress: MAME360, ScummVM
« on: March 05, 2007, 01:38:00 AM »
OK, this is it. Seems I need to get a Xbox 360 today. My feeling says that it is possible to see this on a hacked retail box somewhere in 2007. (IMG:style_emoticons/default/wink.gif)

Great job!

QUOTE(xtriker @ Mar 5 2007, 07:44 AM) '*'

Is it me or those pictures look fake? (IMG:style_emoticons/default/unsure.gif)
It is you. The same type of you who also said that MC360 was fake.

This post has been edited by The Zep Man: Mar 5 2007, 07:43 AM

XeXDK development / XNA: What's Free and What Isn't?
« on: August 20, 2006, 01:21:00 AM »
Right now, the $99 annual subscription cost (or $49 for 4 months) of the XNA Creators Club covers the cost of downloading and providing security servicing/updates to the runtime. We are investigating ways to make the subscription more valuable, and will have more details as we get closer to initial launch date for the subscription service.
Note that this is for the security of Мicrosoft, not yourself. Why the hell would anybody pay for this? blink.gif

PC Tools and Utilities (Xbox 360 related) / Encode360 v2.0 beta3a
« on: December 19, 2006, 02:58:00 AM »
QUOTE(HansiHusten @ Dec 18 2006, 08:19 PM) '*'

Required: WMP11...
Damn no Windows 2003 Server supported again (IMG:style_emoticons/default/sad.gif)
Don't worry, young grashopper, for your solution is right here.

PC Tools and Utilities (Xbox 360 related) / Encode360 v2.0 beta3a
« on: December 18, 2006, 04:27:00 AM »
QUOTE(slipstream @ Dec 18 2006, 05:58 AM) '*'

Well SOME people do care about such things! just because you may have a TV that accepts signal from your PC doesnt mean everyone does,
I have connected PC's to TV's using composite video, S-video, RGB SCART, YPbPr Component, VGA/DVI-A, DVI-D and HDMI. Take your pick. I'm sure that your TV is at least equipped with one of them.

and I sold my xbox to help pay for the 360,
Worst thing someone can do.

so something like this is great for someone like me, i just need to buy a bigger HDD soon.

I swear XS has gone downhill the last year...
XS is currently divided in two parts:

1. The pirates, who only bought an Xbox 360 and modded the DVD drive so they can play 'backup' games. They tend to moan about the lack of modded firmwares for the latest drives or about whether they will get banned from Live or not when the next update is announced.

2. The enjoyers, who own a modded Xbox and use it for various homebrew applications, like XBMC. Some of them do own an Xbox 360, but they tend to fall back to their Xbox for their multimedia needs. Some of them do not yet own an Xbox 360, because it can't currently run homebrew applications.

This post has been edited by The Zep Man: Dec 18 2006, 10:29 AM

QUOTE(averian @ Nov 12 2006, 05:23 AM)' class='bbc_url' title=''>' alt='View Post' />

Does this mean we are not far before someone rips it, encodes it with heavy compression with h.264, and fits it on a regular DVD?

Everyone must realize that we are talking about software patents. Those are not recognized in most parts of the world, like Europe. So, even if the 'US and A' is changing into some kind of' class='bbc_url' title='External link' rel='nofollow external'>banana republic, ruled by the big companies, Linux can always be developed and used somewhere else. rolleyes.gif

Xbox360 LIVE / Team Fortress 2 Won't Feature PC-Xbox 360 Interplay
« on: June 20, 2007, 01:35:00 AM »
Good decision.

Most people won't get it as to 'why' they stop with cross-platform compatibility. Just think of the horror scenarios for each patch/update and it's required security auditions (both from Valve self and Microsoft, off course).

I'm glad that the game can't be played in multiplayer against console players. (IMG:style_emoticons/default/smile.gif)

Xbox360 LIVE / An Inconvenient Truth: Xbox Live Gold is Overpriced
« on: April 23, 2007, 01:38:00 AM »
QUOTE(rooicity @ Apr 23 2007, 07:09 AM)' class='bbc_url' title=''>' alt='View Post' />

Is "gratis" actually an english word ?
It sounds awfull dutch to me  biggrin.gif
It' class='bbc_url' title='External link' rel='nofollow external'>exists in Middle English. It is mentioned on the web' class='bbc_url' title='External link' rel='nofollow external'>several times. Also, I think it's even part of the normal English language, if we believe' class='bbc_url' title='External link' rel='nofollow external'>Wiktionary.

Xbox360 LIVE / Sustained Surge of Xbox Live Traffic Observed
« on: February 06, 2007, 05:39:00 AM »
QUOTE(samsbak @ Feb 5 2007, 08:00 PM)' class='bbc_url' title=''>' alt='View Post' />

360 is THE console these days...go to anyones house since X-mas and they all have 1080i and 360
Not in my house. Not a 360 and sure as hell not a TV which can only go up to 1080i. If I would go for a new LCD screen, it would be one which can show 720p natively or 1080p (across component video, VGA and DVI-D/HDMI) natively.

Xbox360 LIVE / Major Nelson Confirms Xbox LIVE Country Check
« on: November 29, 2006, 01:25:00 AM »
QUOTE(hardhead36 @ Nov 29 2006, 06:35 AM) '*'

If they aren't banning those accounts, I wonder what they will do?  That means they will have to do  a check somehow for the credit card to the address.
They will check the country of the IP address which is used most of the time to connect to Xbox Live. Compare the country to the credit card billing address and if it doesn't match, disallow the download of movies.

Not that I'm affected by this, I just don't like being snooped on.
Then you shouldn't have signed up for Xbox Live. You already have been 'snooped on'. Several times, actually.

Will this affect only those people that try to download movies internationally or will they siphon through every account to check and see........  Last time I check,  LIVE users were in the millions.
Start a script, sip some coffee, look at the final report.

This post has been edited by The Zep Man: Nov 29 2006, 07:25 AM

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