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Xbox ONE => Xbox ONE General Discussion => Xbox ONE Chatter and News => Topic started by: 'Xbox-Scene' on May 24, 2013, 09:56:30 AM

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Post by: 'Xbox-Scene' on May 24, 2013, 09:56:30 AM
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How USED Game 'Trade-In' works on XBOX ONE
Posted by GaryOPA | May 24 12:56 EST | News Category: Xbox_Xbox360
 
We all now know Microsoft is blocking Used Games, but they claim 'Trade-In' will still work!

So more information has appeared in the war against USED GAMES and how Microsoft plans to please everyone with their XBOX ONE scheme of DRM control over your 'game disc'

Xbox-Scene

Ever since it was reveal that XBOX ONE blocks the usage of your game disc on another system after its tied to your Live account and registered into the CLOUD using a one-time code, people have been asking well how does this work, what if I want to sell the disc!

Well it seems Microsoft grand big brother scheme of a plan, is to have its cake and take a piece of it also, so in the future you will need to visit an OFFICIAL store that has agreed to Microsoft's ToS for 'Trade-In' and as such they will de-list your disc, give you what they want, cash or in-store credit, wipe the info from the CLOUD and put it on the shelf as an USED GAME, and in exchange for all this work, when the game is re-sold, a piece of cake will go to Microsoft, another piece to the original publisher, and store can keep whats left over.


You, the shopper, won't have to pay the activation fee for a used Xbox One game - the shop will. Therefore, the price you see on a second-hand Xbox One game in a shop is the price you'll pay to be able to play it.

That's what a high-ranking UK industry source explained to me this afternoon.

The reason there's all this confusion is because Microsoft hasn't decided what the activation fee will be yet. The �35 figure reported in the story below sounds too high - perhaps it includes the shop's sale price as well.

My source confirmed that part of that activation fee will go to a publisher and part to Microsoft.

What this means for second-hand games is that Microsoft effectively controls how much they cost, because it controls the activation fee. Whether that fee will move up or down or diminish over time isn't clear. But it does mean second-hand games will probably be more expensive than they are now.

My source didn't know what Sony was up to but doubts the PlayStation maker will do the same thing, not because it's angelic but because it lacks the kind of pricey infrastructure something like this requires.

Original story: If you want to trade in an Xbox One game you will need to find a shop that has agreed to Microsoft's terms and is therefore connected to the Xbox One cloud.

The game will be registered as traded in and will be wiped from your Xbox Live account. The shop can resell it for whatever price it likes but the game's publisher now takes a cut and so does Microsoft, a source-based MCV report revealed.


After the news broke of how this 'trade-in' system going to work, the stock value for GameStop dropped like crazy!

News-Source: This is how Xbox One game trade-ins will work, apparently (via) EuroGamer




   


               
               

               
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Post by: 'spoone' on May 24, 2013, 10:22:54 AM
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               i'm really sorry for all the second hand shops. but i doubt that it's going to be more expensive than it is right now. at least regarding gamestop. i don't know if gamestop america is a different story but here in germany they are so expensive, most of the time, even with old games, you can grab games at a lower price, or the same price, unused and factory sealed with all codes intact (if any) from the big retailers such as saturn or mediamarkt.
               
               

               
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Post by: 'Aldanga' on May 24, 2013, 11:44:07 AM
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               This is going to cause significant overhead for GameFly and Blockbuster, at least initially. I wonder if they'll even rent Xbox One games.

This doesn't sound as draconian as what people were speculating, but I'm still not a huge fan of it.
               
               

               
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Post by: 'PhyChris' on May 24, 2013, 11:48:46 AM
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               Used game dealers have got out of hand anyway with there prices, I always buy a good game straight retail so I know the dev's get some cash for deserved work... wonder how renting will work? maybe you will have full access for a limited time before Microsoft makes you enter the code haha.

sense when did this site's news kick back up again? so happy to see this!
               
               

               
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Post by: 'DrDeath2099' on May 24, 2013, 12:02:44 PM
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               I will say that I haven't bought much from Gamestop or our local pawnshop in a couple years because the prices are usually better through Amazon or another online store.  Usually when I do buy something from Gamestop, its in the way of a new game with some preorder bonus that I want.  I'm more concerned about the fact that they want to do away with physical copies of games.  I still have games from the old atari 2600 days and although the games are archaic by today's standards, its still something to know that I have them and can play them anytime I want.  When you buy a digital copy of a game, you're really only renting it.  They can be removed from the servers at any point.  I had a couple games that I bought on the iPad that have since been removed from the appstore and are no longer accessible.  My own fault for not backing them up sad.gif

I had heard that Bruce Willis was trying to do something so that he could pass his music library from iTunes down to his kids when he dies because it was thousands of dollars worth of music.  I'm curious if something like this will happen with gaming too.
               
               

               
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Post by: 'wilgo45' on May 24, 2013, 01:56:45 PM
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               That's still F##king lame !!!

M$ .... Douche Bags

The used game market will eventually tank (as in die).  Or they won't carry Xbox One used games

Nice of MS to hurt other businesses.  They should be held liable

QUOTE(Aldanga @ May 24 2013, 01:44 PM) View Post

This is going to cause significant overhead for GameFly and Blockbuster, at least initially. I wonder if they'll even rent Xbox One games.

This doesn't sound as draconian as what people were speculating, but I'm still not a huge fan of it.


Aldanga  .... quit being so sweet hearted.

It is Draconian.
               
               

               
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Title: NULL
Post by: 'Aldanga' on May 24, 2013, 01:59:16 PM
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               I didn't say it wasn't draconian. I just said it wasn't as draconian as some had speculated.

I don't have an issue with the used game market dying if I can buy games at prices similar to Steam sales. PC used games are basically non-existent anymore. I don't hear very many people complaining about that because they can buy new games super cheap.
               
               

               
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Post by: 'PhyChris' on May 24, 2013, 02:34:22 PM
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               The problem here is not change, it's us or should I say our fear of change. Games these days are approaching blockbuster movie budgets and in order to insure their profitable this approach makes perfect sense.

bigger budget = better game...  most of the time wink.gif
               
               

               
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Title: NULL
Post by: 'telo{+}' on May 24, 2013, 03:33:19 PM
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QUOTE(Aldanga @ May 24 2013, 07:44 PM) View Post

This is going to cause significant overhead for GameFly and Blockbuster, at least initially. I wonder if they'll even rent Xbox One games.

This doesn't sound as draconian as what people were speculating, but I'm still not a huge fan of it.


Gamefly is all I care about. Gamestop can suck it, but here is what I imagine happening...

Gamestop is going to have to suffer with less profit. The 100% on top of slightly questionable buy/sale values is most likely going to be replaced with more like 10-50% on top of a more set price. That's going to be interesting. Their first instinct is going to be to lower value of buys and increase value of sales, that's bad for the customer, but they're going to be kept in check by other outlets most likely.

Gamefly on the other hand... I'm guessing that either the developer makes nothing on a rental, or a much smaller percentage than a re-sale. They won't kill gamefly, but yea, you're probably right that margin will drop on their rentals of xbone games, they may move to tiered account that allows you to rent more expensive games. I imagine gamefly's subscription cost stays the same or slightly increases, I'll disagree with you on the significance on the amount I suppose.


My guess... and something I haven't seen speculated anywhere but that makes the most sense is that games themselves are going to be random serialized. Two things that MS will ensure:

1. There will be no hacking this go around. By randomly assigning each game a unique serial, MS will be able to ban console that attempt to play burnt games that are attempted but not on the legit codes list. You could clone a serial, but on first use it will tie to the account that used it, likely you could not guess a legit code. No amount of clever firmware hacks or optical drive emulation will help this.

2. This unique code system is how the re-sale system will work. Bring it in to Gamestop, they put it in a drive, they communicate to MS that removes that unique disc from a console. Mark my words - THERE WILL BE NO PAPER CODE in order to play your game.


               
               

               
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Post by: 'xmod4u' on May 24, 2013, 05:35:31 PM
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               I dont know why people keep saying "used prices will go up"
At gamestop/EB, the used game is between 2-10$ less then the new, it just can't be higher, it's already the highest it can be!

Now as far as doing this, there will be something implemented to compensate for second hand sales, they can't just try to eliminate it, it would be a backstab to companies like Gametop/EB witch they need to distribute the product in the first place. Specially GS/EB as they have partnerships with most of the big publishers.

To eliminate used, they would have to let store have bigger points on the new (margin), because right now new sales are just not enough to keep stores afloat, not with the massive overhead they have. A 59.99$ game most likely cost GS/EB approximately 50$. It's low profit high volume mentality. I own a shop and deal with major suppliers and the cost of a new game is often 53.75$, the margin is way too low to survive on new alone. It's been said and proven, brick and mortar stores NEED used to stay open.

Now the direction this is taking, feels more like a huge conception from suits around the industry to eliminate anything third party and grab most of the pie as possible. They will partner with GS/EB to allow them to used sales, and will force you the consumer to deal with them if you want to "trade". Effectively nothing will change from the current situation as far as retail goes, the only difference is the walmart effect and in the end only one will stand. Say goodbuy to specialized and novelty shops and hello GS/EB world domination.

One thing I can say tho, get your hands on as much possible physical product while you still can, because I can guarantee that value of the current and old library of games out there will go sky high if this turns the way its heading.
               
               

               
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Title: NULL
Post by: 'ekruob' on May 24, 2013, 05:37:08 PM
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               No way could they be serious about this - every man and his dog will buy a second-hand copy of the game they want to unlock and then return their 'locked' copy saying it wasn't unlocked when they bought it!

I.e. say someone owns a used - locked - copy of Halo 5.
They (or their friend) then go into the second-hand shop and purchase a used - unlocked - copy of the same game.
They return later with the receipt and their locked copy saying someone forgot to unlock it!

Unless each disc is visibly barcoded this scheme will fail (not to mention piss everyone off).


It's also worth pointing out that the registered/authorized used-game sellers (EB/Gamestop etc) will actually make far more profits as a result - purely because people cannot sell their games via eBay (unless eBay becomes an authorized intermediary - e.g. you ship your games to eBay and they unlock them and forward them onto your buyers).

Also means you can't share/sell games with friends and family - so sales will double (both for new games and used games).

I think Sony may cream MS this round if this process is one differentiator (quite possibly Sony and MS have colluded on the idea however).


P.S. I posted this very same concept (shops being involved with the locking of games to accounts) online a few months ago... would be totez hilarious if that's where they found the idea!
               
               

               


                     Edited by ekruob, 25 May 2013 - 02:08 AM.
                     
                  


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Title: NULL
Post by: 'xmod4u' on May 24, 2013, 05:45:58 PM
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               Oh, and also, used sales did help developers indirectly BTW. No way did all these generations survived and got noticed on new sales alone. Many wont risk new IP's with a 60$ purchase... Thinking that anyone not finding a used title will force them to buy it new is sadly mistaken. I have customers that browse the used section only, looking for that bargain game, they wont change their habits for no one.

And the PS2 lasted all these years based on new sales you think...
               
               

               
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Post by: 'wilgo45' on May 24, 2013, 07:04:16 PM
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QUOTE(xmod4u @ May 24 2013, 07:45 PM) View Post

Oh, and also, used sales did help developers indirectly BTW. No way did all these generations survived and got noticed on new sales alone. Many wont risk new IP's with a 60$ purchase... Thinking that anyone not finding a used title will force them to buy it new is sadly mistaken. I have customers that browse the used section only, looking for that bargain game, they wont change their habits for no one.

And the PS2 lasted all these years based on new sales you think...


xmod4u  -  good points, sir

Nice you see a truth in the matter.

During the time of Xbox One  .... I will probably be a ps3 player.  So I can game without silly ass hassles
               
               

               


                     Edited by wilgo45, 25 May 2013 - 03:06 AM.
                     
                  


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Post by: 'ekruob' on May 25, 2013, 10:09:36 PM
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               The only way Microsoft would get away with locking each game sale to a specific account is if they drop the price down to Steam level pricing (like $10 per copy for older games, and $30 for a new release).
If I have 5 children � each with an account � then they would obviously be totally F�ing dreaming (to use a colloquial Australian phrase) if they charged more than $100* for those 5 licenses!

* In Australia new games are generally $100 to $120.

� and unless Sony colludes with them, then Microsoft would have shot themselves in the foot � as it will be cheaper and easier to just buy a PS4 and all the games on it instead (more convenient without the need to unlock / only buy from authorized resellers).
               
               

               


                     Edited by ekruob, 26 May 2013 - 06:11 AM.
                     
                  


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Post by: 'Alex548' on May 26, 2013, 01:02:03 AM
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               So they want money every single time the game changes hands.  
It's a load of crap.

Try that in the auto industry.  tongue.gif
               
               

               
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Post by: 'steveo1978' on May 26, 2013, 07:45:18 AM
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               I kinda wonder what effect this would have on stolen games and consoles. It would kind of awesome if your console and games gets stolen you can just go online and change your account password and render the games and console (since it needs to check in every 24hrs) useless. Also since only official resellers can do anything with used games if your games ever do get stolen it should not be to hard to track down where the games get sold.
               
               

               
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Post by: 'fallenangle' on May 26, 2013, 09:52:00 AM
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               This used 'scheme' is one of the most ill thought out piles of brown stuff I've come across.

Just where are we in the UK going to take our discs to trade in? Apart from the limit range at the supermarkets the only major specialist games retailers left on the high street shrunk their operation by 75% two years ago due to the recession. Many UK towns don't have anywhere selling new games within easy travelling distance any more.

The only way this could work here is all online with no physical media (the proposed scheme effectively makes physical media redundant anyway) and this means that the terms 'new' and 'used' are now meaningless.

We'll be selling our licence to play the games not the game itself at a price predetermined by MS. It is a fundamental change in the whole consumer/retailer relationship and I don't think MS have even thought about what the consequences of this could be.

It makes no sense to me; if the 'used' licence price is below the 'new' price everyone will be trying to buy their licence used. Why on earth would they do otherwise? A downloaded game isn't 'used' it is just the same as the one you buy at full price. This scheme may actually promote what MS is still calling the 'used' games market and they'll end up selling less 'new' games because of this.

Used licences will end up being the majority of the market but I doubt MS really care how it splits because setting the price for both they have monopoly control.

The law makers are far behind in legislating for consumer rights as regard their digital media. However this change could actually be the spur for them to act and even challenege the legality of what MS is proposing. Maybe this sort of trading practice is illegal under existing consumer laws in some countries already, I do hope so.
               
               

               


                     Edited by fallenangle, 26 May 2013 - 05:53 PM.
                     
                  


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Post by: 'relaxxx' on May 26, 2013, 12:12:20 PM
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               All I can say is please boycott this piece of crap. This kind of outrageous DRM policy could only appeal to the most brain dead of all mindless consumer whores. Consumers have the power, anyone buying into this BS system should be ridiculed to the end of time. Subscriptions and single use licences are for TOOLS and ZOMBIES. Mindless brand loyalty is for FOOLS. Tell MS to shove the "ONE" up their @$$ and let that ugly bastard ROT on the shelves! Turn your backs on MS as fast as they turned their back on the ORIGINAL Xbox 1.




               
               

               
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Title: NULL
Post by: 'ekruob' on May 26, 2013, 05:00:02 PM
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QUOTE(fallenangle @ May 27 2013, 03:52 AM) View Post

This used 'scheme' is one of the most ill thought out piles of brown stuff I've come across.

Just where are we in the UK going to take our discs to trade in? Apart from the limit range at the supermarkets the only major specialist games retailers left on the high street shrunk their operation by 75% two years ago due to the recession. Many UK towns don't have anywhere selling new games within easy travelling distance any more.

The only way this could work here is all online with no physical media (the proposed scheme effectively makes physical media redundant anyway) and this means that the terms 'new' and 'used' are now meaningless...


Yes - as I mentioned above - the only way it could work is if eBay becomes an authorized unlocker - you sell your games on eBay and then you send them to eBay to be unlocked, then eBay forwards them to your buyer.

eBay will make an absolute killing!
               
               

               


                     Edited by ekruob, 27 May 2013 - 01:00 AM.
                     
                  


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Post by: 'krayzie' on May 26, 2013, 08:50:25 PM
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               As I understand each disc will be tied to the live acount once installed. After that there is no use for the disc anymore and you can sell/borrow/do whatever wherever you like. Once a 2nd user puts the disc in there will be a notification that the disc is allready activated and an extra fee must be paid to reactivate it. I'm sure a online paying solution shall be setup a la play or app store.
Anyway I'm amazed how many peole drop into conclusion without any real concrete info and act like the whole world is falling apart. It's just a new device with new ways. Don't like it don't buy it
               
               

               
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Post by: 'ekruob' on May 27, 2013, 07:02:43 AM
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QUOTE(krayzie @ May 27 2013, 02:50 PM) View Post

As I understand each disc will be tied to the live acount once installed. After that there is no use for the disc anymore and you can sell/borrow/do whatever wherever you like. Once a 2nd user puts the disc in there will be a notification that the disc is allready activated and an extra fee must be paid to reactivate it. I'm sure a online paying solution shall be setup a la play or app store.
Anyway I'm amazed how many peole drop into conclusion without any real concrete info and act like the whole world is falling apart. It's just a new device with new ways. Don't like it don't buy it

I guess if they also allow a 7-day trial install then that would also allow the rental market to continue its existence.


THat said Krazie - the main problem here is that if I want to buy a game for my five kids to play (each obviously having a separate account) - I will make bomb threats against Redmond if they try to force me to pay for the game five times!

I think that goes for a LOT of families... gonna be a lot of bomb threats lol.
               
               

               


                     Edited by ekruob, 27 May 2013 - 03:16 PM.
                     
                  


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Post by: 'krayzie' on May 27, 2013, 09:07:43 AM
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QUOTE(ekruob @ May 27 2013, 04:02 PM) View Post

I guess if they also allow a 7-day trial install then that would also allow the rental market to continue its existence.
THat said Krazie - the main problem here is that if I want to buy a game for my five kids to play (each obviously having a separate account) - I will make bomb threats against Redmond if they try to force me to pay for the game five times!

I think that goes for a LOT of families... gonna be a lot of bomb threats lol.

It was allready confirmed by MS there will be possibilities to reactivate the same disc to other acounts on a single console without extra cost
               
               

               
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Post by: 'n3r0' on May 27, 2013, 09:46:22 AM
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               Any specifics regarding Indie games?
               
               

               
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Post by: 'Alex548' on May 27, 2013, 02:00:44 PM
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QUOTE(deilzfcjk @ May 27 2013, 01:17 AM) View Post

well what if you rent a game from like redbox? how would that work? It's going to be really interesting months to come. lol.

@Alex548
You know that certain collectors cars actually hold value and are worth more than blue book. Thereare certain niche enthusiast groups. just saying. But the trade-in value for the games on the xbox one are a little sketchy right now. So, I'll optimistically hold my breathe for now.


... but every time that car gets resold, nobody gives a portion of that money to the manufacturer. Whether it's a classic car or a Yugo, the only time the manufacturer gets money is when they originally sold it to a dealer/customer.


               
               

               


                     Edited by Alex548, 27 May 2013 - 10:01 PM.
                     
                  


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Post by: 'ekruob' on May 27, 2013, 04:51:20 PM
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QUOTE(krayzie @ May 28 2013, 03:07 AM) View Post

It was allready confirmed by MS there will be possibilities to reactivate the same disc to other acounts on a single console without extra cost

They may have separate consoles... it's not unheard of in the 21st century for people to own multiple TVs you know smile.gif

Regardless - this will need to be addressed, or a mass exodus of loyal MS supporters (like me) to Sony is imminent.

QUOTE(Alex548 @ May 28 2013, 08:00 AM) View Post

... but every time that car gets resold, nobody gives a portion of that money to the manufacturer. Whether it's a classic car or a Yugo, the only time the manufacturer gets money is when they originally sold it to a dealer/customer.

This isn't so much of an issue if they drop the price of new games down to compensate - i.e. Steam-level pricing.

However if they continue to charge the same price (USD$100 to $125 per new-release game here in Australia!), then Sony will cream all over them with the PS4.
               
               

               


                     Edited by ekruob, 28 May 2013 - 01:27 AM.
                     
                  


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Post by: 'krayzie' on May 27, 2013, 10:02:31 PM
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               The problem lies in the fact you can install the game and after that don't need the the disc anymore. Therefore they need a system where they must disable the disc once installed otherwise you could use the disc over and over again. You cannot really compare it to a car or or other things that you won't be having after selling. Better compare it with an official MS office or windows disc.
I don't hear people complaining they can only install the disc to one pc. It's just a way to protect the property. I just see the reactivation on other consoles as an extra service.A small fee would be in place.
               
               

               
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Post by: 'ekruob' on May 28, 2013, 04:23:21 AM
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QUOTE(krayzie @ May 28 2013, 04:02 PM) View Post

I don't hear people complaining they can only install the disc to one pc...

Actually no - the home/student version of Microsoft software (e.g. Office) comes licensed to install on three (3) different computers...

So unless MS allow games to be installed on three consoles then they are not even abiding by their own rules.

P.S. Krayzie, your Ndure installers were the single best thing ever released for the Xbox... saved me hundreds of hours (5 mins installations instead of 45 minutes soldering!)
               
               

               


                     Edited by ekruob, 28 May 2013 - 12:31 PM.
                     
                  


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Post by: 'Moonkeeper' on May 28, 2013, 08:19:58 PM
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               No more Right of First Sale?

This is the kind of DRM that invites every single hacker/modder out there to figure out a way to get around it. The PS3 went without being modded for years because the independent devs were satisfied. Linux was taken away and the PS3 cracked by the end of the year.
               
               

               
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Post by: 'relaxxx' on May 29, 2013, 07:49:15 AM
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               Why is the community calling this the Xbox ONE? The name is an ignorant insult. Take a stand and call it Xbox 3 or Xbox 720. If I ran this forum I'd insist on calling it Xbox 3 or perhaps Kinect 2. You're already bending over for it! The community insisted on calling the 360 S the 360 Slim. Call it what you want but don't call it ONE.

If this despicable system succeeds then there really is no cure for zombies.  People paying for this @$$ raping system should at least try and understand they are buying nothing, they are paying for temporary access to an online server regulated service that is subject to change and will only operate and support for a finite period of time.

I can pull out an Atari or NES system out of my closet, pop in a game and be playing in seconds. In 30 years from now, how confident are you that MS will have servers in place to support online game activations for this system? MS stated this system will require a infrastructure with over 300 thousand servers. I can tell you right now there will be no plans to support a system like this 20 years after it becomes obsolete, it will be a brick because the encrypted flash firmware chip only has a listed data retention of 10 years. At least you'll be able to pull out a 60 year old NES and play Super Mario.
               
               

               
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Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: steveo1978 on May 29, 2013, 08:13:18 AM

Why is the community calling this the Xbox ONE? The name is an ignorant insult. Take a stand and call it Xbox 3 or Xbox 720. If I ran this forum I'd insist on calling it Xbox 3 or perhaps Kinect 2. You're already bending over for it! The community insisted on calling the 360 S the 360 Slim. Call it what you want but don't call it ONE.

If this despicable system succeeds then there really is no cure for zombies.  People paying for this @$$ raping system should at least try and understand they are buying nothing, they are paying for temporary access to an online server regulated service that is subject to change and will only operate and support for a finite period of time.

I can pull out an Atari or NES system out of my closet, pop in a game and be playing in seconds. In 30 years from now, how confident are you that MS will have servers in place to support online game activations for this system? MS stated this system will require a infrastructure with over 300 thousand servers. I can tell you right now there will be no plans to support a system like this 20 years after it becomes obsolete, it will be a brick because the encrypted flash firmware chip only has a listed data retention of 10 years. At least you'll be able to pull out a 60 year old NES and play Super Mario.


Maybe you are on to something there. People should not buy steam games either because whose to say those games will be available 30 years from now. Wait people should not even buy PCs either because there may not be drivers available for the PC the paid good money for. If you go look at the price of the Atari and NES on their release and then factor in for inflation you will see that MS is not the one raping people or at least not the first.




Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: relaxxx on May 29, 2013, 09:09:27 AM

80's tech was much more ground breaking and new. The difference in 7th and 8th gen consoles is nowhere near as drastic as the difference between pong and atari or atari and NES. That's just ridiculous! But just remember those values 20-30 years from now on retro gaming night when the NES is still playable and all the virtual content you paid for on live is gone like a fart in the wind. Gone like the original xbox 1 never existed to MS at all. The name of the system is practically screaming this eventuality.

And my PC hardware is not locked and encrypted to only execute code from one online evil manipulative corporation. I would never buy hardware so crippled and pathetic. I'l never subscribe to live and have no interest in services like steam or onlive either.




Edited by relaxxx, 29 May 2013 - 05:17 PM.


Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: steveo1978 on May 29, 2013, 11:24:09 AM

And my PC hardware is not locked and encrypted to only execute code from one online evil manipulative corporation. I would never buy hardware so crippled and pathetic. I'l never subscribe to live and have no interest in services like steam or onlive either.



I guess you dont own an Apple or Android product either?




Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: relaxxx on May 29, 2013, 12:10:40 PM

Damn right!

Oh wait, I have two androids....

ROOTED!





Edited by relaxxx, 29 May 2013 - 08:12 PM.


Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: fallenangle on May 29, 2013, 02:57:29 PM

relaxx has made another point I was was going to bring up about the longevity of support for both the games and Xbox One. There are apparently already numbers of XB360 games where online multiplayer support has ended. THis means even now you're not getting what you paid for.

krayzies' analogy with the Windows OS licencing system is specious. It's far from the same thing. When you buy a Windows OS or other software supported and regularly updated throughout its life you are paying for that as much as for the initial install. You're getting a tangible benefit and value for money by agreeing to the licencing terms limiting your use.
 
When you buy a game, especially a console game, it should be playable in its entirety right from the start and should not need any more support than is necessary already let alone regular updating. If it does require patching then that is an admission the game was not fit for release not a benefit.

The Windows OS analogy would only hold true if all future DLC for the game was free too. But that isn't going happen is it? Even now there is DLC which you have the deep suspicion should have been included with game but held back to milk users after purchase.




Edited by fallenangle, 29 May 2013 - 11:11 PM.


Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: krayzie on May 30, 2013, 10:02:46 AM

Well windows/ms updates are mostly to patch security holes and not to add extra content. I'm pretty sure if a flaw in a game is found it will be patched for free.
Anyway I was just trying to make a point that they need some form of protection against multiple use of the same disc and not to discuss who has what rights or what not.




Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: ekruob on May 30, 2013, 05:15:37 PM

relaxx has made another point I was was going to bring up about the longevity of support for both the games and Xbox One. There are apparently already numbers of XB360 games where online multiplayer support has ended. THis means even now you're not getting what you paid for.

On a serious/personal note - I still have an unopened 12 months Xbox 1 Live subscription I haven't opened... since Live on Xbox 1 was shut down quite some time ago - how do I make use of the subscription? (it has no expiry date listed on it!)




Edited by ekruob, 31 May 2013 - 01:17 AM.


Title: How USED Game 'Trade-In' works on XBOX ONE
Post by: Aldanga on May 30, 2013, 05:21:52 PM

It has a code that should be redeemable. I've redeemed Xbox1 codes on my 360 before, though not in a few years.