QUOTE (NightL1fe @ Dec 4 2004, 06:05 PM) |
that is all total bullshit.. we will never see graphics like that in real gameplay for a another few years or so.. EA cant even do those graphics on Mega power computers with thier games right now how are they gonna do that on the next gen consoles that are still 1/2 the power of our monster computers?
lets take the fastest computer setups right now
Athlon 64, 3400+ / 3.8ghz Prescott overclocked to 4.4ghz PCI-E motherboard 1GB dual channel ram with optimise latency settings.. 2-3-3-6 Geforce 6800GT, 256MB DDR2 PCI-E / ATI 850XT , 256MB DDR3 PCI-E
with these setups right now at those speeds.. somthing i think even Ps3 or Xbox 2 will never reach those specs, current EA games on PC like NFS:U2 , sims 2, EA sports etc etc .. still look like shit compared to those concept art/ mockups they provided in your link..
Doom 3 and now Half Life 2 showed the most realistic graphical envoriments with direct x9 and raising new bars and setting new standards and still they dont even look close to those EA concept art.. lol
i know the developers will optimize the games to the console hardwares, but guys dont be fooled.. until we can run and see those kind of graphics in our PC games, you wont see them in consoles.. |
What you are writing is bullshit, almost the whole gaming industry is controlled by the currently available consoles and EA releases almost everygame to all platforms which is why they don't have good looking games and you obviously haven't seen Team ninjas games, doa:u in particular which is the best looking xbox game so far and surpasses many new top pc games and it's hard to believe what they could do with a machine that is maybe 20 times more powerful.
Id say its possible, But how much do you guys think the cost of the games and systems will be?
QUOTE (NightL1fe @ Dec 4 2004, 11:05 AM) |
EA cant even do those graphics on Mega power computers with thier games right now how are they gonna do that on the next gen consoles that are still 1/2 the power of our monster computers? |
remmber that even though consoles are roughly half the power of PCs out at the tim eof launch they still run games just as good or better because there is no OS overhead (windows is a fucking resource HOG)
also, bear in mind that graphics will always look better on a PC monitor than a TV (unless its an HDTV in 1080i) because of a monitors high resolution
I'd say that Doom 3 and Half-Life 2's graphics maxed out are pretty close to those concepts.
Look at the screen shots for Oblivion, and it looks like we're not that far off.
Heck, the PS2 is behind the XBox in terms of graphics capabilities, yet Final Fantasy X had beautiful models in game, with facial expressions. It's not unreasonable to think we might start seeing facial expressions in EA titles on next-gen consoles.
Well it takes a top of the line pc to play Doom 3 Perfect or Half Life2. Now Doom3 is supposed to be coming out for Xbox with no noticeable differences. Its all about dedication. Pc's can do tons of things while a Xboxs main purpose is a dedicated game console. Plus the games are usually made specifically for it so it can handle more then expected.
There will definately be some noticable differences when Doom3 gets ported to the XBox. Even if the games plays at 480p or 720p, it's nothing compared to playing the game at something like 1600x1200.
The XBox also only has 64 megs of memory. No doubt, the game will use slightly lesser textures. It's just impossible to handle the lighting, with max textures on those models with 64 megs of memory.
yall hve to understand that an xbox is roughly a geforce 3 and it is capible of the graphics that it does.
pc game makers arent capible of maxing out a graphic card's abilites because, like antother poster said, they have to worry about overhead and backward capatibilty.
imagine if an xbox or ps2 any game console had the newest line of pc graphic cards in it and the developers knew that they had one platform to develop for and they could max out the power. games would look crazy
that look bad ass i cant wait 2 mod 1 of those babys hehe
night life that is one bad ass lookin box
here is another link to bigger pics
http://www.the-magicbox.com/0412/game041202c.shtml
id say it can handle more then that ;\
I woundn't be the least bit surprised if the XBOX2/PS3 could do realtime graphics like those screenshots. Like has been pointed out already, but I'll repeat for good measure:
1. PC Games dont look that good becuase they need to keep themselves within available hardware limits. In other words, the lowest COMMON denominator is the system they shoot for. If your game ONLY runs on a P4 3.8GHZ 2MB/L2 Cache 800FSB 4GB DDR2 400MHZ nVidia 6800GT 256MB (you get teh point).. your only going to sell 10000~ copies as not everyone has that setup.. yeah, the game may look fucking awesome, but not many people could appreciate it.
2. Console games are able to take FULL advantage of EVERY system resource, little or nothing else is running while the game runs. They can be optimized to take advantage of the dedicated hardware, every system is the same. The only time that graphics start to fall is when the game is made "cross platform".. we all know that games that appear on all three systems dont look anywhere near as good as games that are console exclusive.
____________________________________________________________________
BTW, For those looking to a KICK ASS HDTV/Moniter combo, check this baby out:
Westinghouse HDTV Ready LCD TV w/DVI
Get yourself a good video card and a good TV Tuner card (one that is HDTV
QUOTE (NightL1fe @ Dec 4 2004, 06:05 PM) |
that is all total bullshit.. we will never see graphics like that in real gameplay for a another few years or so.. EA cant even do those graphics on Mega power computers with thier games right now how are they gonna do that on the next gen consoles that are still 1/2 the power of our monster computers?
lets take the fastest computer setups right now
Athlon 64, 3400+ / 3.8ghz Prescott overclocked to 4.4ghz PCI-E motherboard 1GB dual channel ram with optimise latency settings.. 2-3-3-6 Geforce 6800GT, 256MB DDR2 PCI-E / ATI 850XT , 256MB DDR3 PCI-E
with these setups right now at those speeds.. somthing i think even Ps3 or Xbox 2 will never reach those specs, current EA games on PC like NFS:U2 , sims 2, EA sports etc etc .. still look like shit compared to those concept art/ mockups they provided in your link..
Doom 3 and now Half Life 2 showed the most realistic graphical envoriments with direct x9 and raising new bars and setting new standards and still they dont even look close to those EA concept art.. lol
i know the developers will optimize the games to the console hardwares, but guys dont be fooled.. until we can run and see those kind of graphics in our PC games, you wont see them in consoles.. |
The AMD Athlon 64 FX-55 is quite significantly better than the 3400+... The 3400+ is more or less equal to the FX-51, the first in the line of the FX series.
QUOTE (NightL1fe @ Dec 4 2004, 12:05 PM) |
that is all total bullshit.. we will never see graphics like that in real gameplay for a another few years or so.. EA cant even do those graphics on Mega power computers with thier games right now how are they gonna do that on the next gen consoles that are still 1/2 the power of our monster computers?
lets take the fastest computer setups right now
Athlon 64, 3400+ / 3.8ghz Prescott overclocked to 4.4ghz PCI-E motherboard 1GB dual channel ram with optimise latency settings.. 2-3-3-6 Geforce 6800GT, 256MB DDR2 PCI-E / ATI 850XT , 256MB DDR3 PCI-E
with these setups right now at those speeds.. somthing i think even Ps3 or Xbox 2 will never reach those specs, current EA games on PC like NFS:U2 , sims 2, EA sports etc etc .. still look like shit compared to those concept art/ mockups they provided in your link..
Doom 3 and now Half Life 2 showed the most realistic graphical envoriments with direct x9 and raising new bars and setting new standards and still they dont even look close to those EA concept art.. lol
i know the developers will optimize the games to the console hardwares, but guys dont be fooled.. until we can run and see those kind of graphics in our PC games, you wont see them in consoles.. |
you really know nothing about computers.... setting aside the fact that you put up specs for a midrange-budget computer and listed some ati card not in existance...
why are you even bringing up pc's when ea develops for both consoles and pc, and in the end pc titles are usually a port from a console and will never be able to take advatage of the .01 percent of pc users who have a vapor cooled pc of death. (dual 6800ultras come to mind)
QUOTE (havocaose @ Dec 8 2004, 05:42 AM) |
and listed some ati card not in existance... |
Radeon X850
ah i dont know about those shots... specialy from ea. But i wouldnt be suprised if games look better then halflife 2 and doom3.... im sure those will be like the standard. since im sure the doom3 and halflife 2 engines will be used alot in next gen system (both those games were pretty much made to sell the engines) Im sure the next gen systems will be stronger then the mainstream pcs people have these days plus they dont have to worry about the os slowing it down... im sure graphics will be intense.
but anyways fuck EA.
It all depends.
It is flat-out impossible to truly replicate Doom 3 or Half-Life 2 on a TV. A normal TV has a 300x240 resolution.
That's it.
Hopefully the XBox 2 will have 1080p support, but still that means buying a rather expensive TV to see those graphics.
) Graphics would look at least as good as Resident Evil 4. But with a much more powerfull console systems, American programers can make good graphics with out too much trouble. It is a known fact that Japanesse programers are the king of graphics optimizations. I mean why are most games made by large japanese gaming companies such as Capcom, Tecmo, Konami, and Nintendo can keep pushing curent systems to thier deepest limits, While American progamers grapghics either improve slightly or stays the same?
Because better hardware makes it easier to make better graphics.
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AS for PC games, there is a reason why PC games don't look as good as they should.
First of all, with a console system, there is no overhead from the OS. 100% of the consoles resources is dedicated to the game. Second, PC gmes must be playable with the minimum System Requirements. So therefore, games graphics will only be able to scale with resolution, texture quality, lighting, and special effects. While with a console system , the Hardware is all the same, which means that game graphics can be tweaked to the systems limits because, they know everyone who owns the system that the games is being made for will be able to use it. Just imagine the vast varaities of PC hardware setups and how hard it would be to optimize game graphics so that it would play well on all and look as best as it can.
It is very hard.
sry got thrown off becuase he didn't put the x first... i posted that the card wasn't in existance seconds after reading about the x850 on anandtech
QUOTE |
The AMD Athlon 64 FX-55 is quite significantly better than the 3400+... The 3400+ is more or less equal to the FX-51, the first in the line of the FX series. |
also which 3400+ are you talking about, latetly ive noticed there are several differen't version and some with different sockets.. even differen't cores. I got lucky and got a 3400+ back when they had the 1mb cache though
wow honstly just no, u dont no anything bout computeres, there is no 3.6 theres a 3.4 and its record is @ 6ghz overclocked, and the amd FX-55 @ 4.9 ghz and X800 XT > 6800
QUOTE (nagmine @ Dec 12 2004, 03:01 AM) |
But i wouldnt be suprised if games look better then halflife 2 and doom3.... im sure those will be like the standard. since im sure the doom3 and halflife 2 engines will be used alot in next gen system (both those games were pretty much made to sell the engines) |
Doom 3 has it's own engine. Howeber Halflife 2 uses the Havock engine. This is an engine is used in lots of games. For example Max Payne 2 and t lots of other games that have ragdoll physics use this engine. But yes valve did a very good job of tweaking the engine to fit thier needs.
The xbox 2 is suposed to use ATI's next gen card. So it should be able to render grafics that are better than the best computers do now. This system has been reported to be able to fully use the next unreal engine wich has amazing grafics.
Source is the Graphics engine, Havoc is the physics engine used in HL2.
pah
gimme R-type on the 48k speccy any day, now those were graphics!
heck, some of chronosofts latest releases - multicolour bars - IN THE BORDER, FULL SCREEN pong, NO BORDERS!!, amazing stuff