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Author Topic: Johnny 5  (Read 250 times)

grim_d

  • Guest
Johnny 5
« on: April 28, 2009, 06:50:12 AM »


Started a new project recently.

he's looking good i reckon.

Using modo 302 and all traditional techniques, no subdivision here.

IPB Image




Edited by grim_d, 28 April 2009 - 02:51 PM.


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sabbath_dude

  • Guest
Johnny 5
« Reply #1 on: April 28, 2009, 07:47:16 AM »


That's awesome!  laugh.gif . Any particular reason for doing this, or just for fun/practice?.




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grim_d

  • Guest
Johnny 5
« Reply #2 on: April 28, 2009, 09:16:57 AM »


both really, will make a nice portfolio peice.

starting to take shape now smile.gif

IPB Image




Edited by grim_d, 28 April 2009 - 08:07 PM.


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w2kj

  • Guest
Johnny 5
« Reply #3 on: April 28, 2009, 08:21:46 PM »


damn grim; that is awesome!  modo 302?  never heard of it.  care to enlighten us, eh?




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grim_d

  • Guest
Johnny 5
« Reply #4 on: April 29, 2009, 05:24:36 AM »


damn grim; that is awesome!  modo 302?  never heard of it.  care to enlighten us, eh?


3d Software, fast becoming a big player in the field.  Written by the original team that worked on Lightwave.  Has Sculpting and texture painting built in.

Will update in a while, going to be working on it most of the afternoon.




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hamwbone

  • Guest
Johnny 5
« Reply #5 on: April 29, 2009, 06:58:35 AM »


as a former employee... RAYYYYYYDIOOOOOOOSHACCCCKKKKK


classic flick, awesome job - looks great and I am jealous   happy.gif

Ham




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grim_d

  • Guest
Johnny 5
« Reply #6 on: April 29, 2009, 10:20:40 AM »


this afternoons update, probably won't model much lower than this as the final render will mostly be a headshot

IPB Image




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grim_d

  • Guest
Johnny 5
« Reply #7 on: May 18, 2009, 06:25:44 AM »


finished this a while ago, forgot to update laugh.gif

IPB Image




Edited by grim_d, 18 May 2009 - 02:26 PM.


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sabbath_dude

  • Guest
Johnny 5
« Reply #8 on: May 18, 2009, 06:45:53 AM »


That's damn impressive, nice work!. Looks like you've taken a screenshot off a blu-ray rip or something  ohmy.gif . You must need a pretty powerful PC to do stuff like this?.




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grim_d

  • Guest
Johnny 5
« Reply #9 on: May 18, 2009, 07:00:46 AM »


Cheers, i'm pretty happy with it though i would like to properly texture it one day so it doesnt look so "clean"

My PC, Core 2 duo @ 3 Ghz, 4GB ram, ATI x1950 O/C.

So not that powerful, enough for the amateur like me, though even I can sometimes bog it down during modelling etc.  I would have liked to of softmodded my x1950 into a firepro but it can't be done in vista (yet).

Rendering is based almost entierly on CPU, and thats where my system lets me down, the hi-res of that image (1500x1300) took about 1.5 hours to render.

When somebody is kind enough to give me a job i think an octa-core & ATI firepro system is on the cards  love.gif




Edited by grim_d, 18 May 2009 - 03:04 PM.


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w2kj

  • Guest
Johnny 5
« Reply #10 on: May 18, 2009, 09:44:22 AM »


i've just got one word....awesome. beerchug.gif
i really like the reflection on the "rams"....they look so realistic.





Edited by w2kj, 18 May 2009 - 05:46 PM.


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scuba156

  • Guest
Johnny 5
« Reply #11 on: May 26, 2009, 12:44:59 AM »


pretty nice, i like the look of the rendering. the only problem i can see is what looks to be some mapping issues on the inner circle of the eyes, but that might be due to the lower resolution. i use 3DS max 8 myself, but i might have to give modo a try.






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grim_d

  • Guest
Johnny 5
« Reply #12 on: May 26, 2009, 07:48:22 AM »


It's a smoothing error partly due to bad geometry on my part.

Heres a gold one with a little PP that looks a bit better.

Do you have any examples of your work?, i always like to see other artists work.

IPB Image






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scuba156

  • Guest
Johnny 5
« Reply #13 on: May 26, 2009, 08:44:05 AM »


I do have some somewhere, but its no where near as good as your work and is only basic

heres a few (from when i was still learning) that ive done that i found. if i find more (i think there on my external hdd), ill post them

http://img29.imagesh...g=hourglass.jpg

I usually can not think of things to model




Edited by scuba156, 26 May 2009 - 04:47 PM.


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