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Author Topic: Keiji Inafune Interview  (Read 78 times)


  • Guest
Keiji Inafune Interview
« on: June 03, 2005, 09:50:19 AM »

Just some more good news from another developer


GI:  What�s your favorite thing so far about the Xbox 360 hardware?

Inafune: If I had to pick one thing, it would be how easy it is to make a game for the console.  They�ve given us a lot of support and feedback, and it�s always felt like we�ve been part of a team.  That, more than anything, really makes the design process more enjoyable.  Whenever a new piece of hardware comes out, you end up seeing a lot of numbers and figures thrown around.  The system itself has tremendous number crunching ability, but if you don�t have the tools to utilize that, it just ends up being empty space.  You then realize the full potential of the hardware and MS has made the entire process very, very easy.  I can say that when you compare to what we dealt with on the first Xbox, it�s a 180 degree difference.  MS really has put all of their energy and force into doing things right and they�re a force to be reckoned with.

dont really are for the game so far, interesting concept but seems like it could get repetative.........but its always good to hear dev teams loving the box



  • Guest
Keiji Inafune Interview
« Reply #1 on: June 06, 2005, 04:39:09 AM »

lol, MS wont let anyone beat them.


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